Cyberpunk based, multiplayer fps game, where Roka, one of the galaxy’s most notorious mercenaries for hire, battles through the galaxy on a mission that will either save or destroy her universe
In charge of developing major gameplay systems like dialogues, story-line/quests and AI
Third person rogue-like shooter where Austin will save the souls of his family by killing hundreds of enemies and bosses
In charge of leading the team, ensuring the conclusion of the deadlines and tasks, developing all the systems and doing the In-Engine work of the project
Third person peaceful platforming adventure with astonishing aesthetics where the player will decontaminate the world of darkness
In charge of leading the team, keeping a common artistic vision, developing all the systems and doing the In-Engine work of the project
An Oculus VR coop game about a diver and his partner- Best Game of 2017
Third person Doom-like shooter. Deliciously Evil
Programming, Lighting, Materials. Horror Adventure first person game.- Best Viable Product
I am a Gameplay Programmer
who has been programming for about 8 years now and
I will do it for a long time
I am a passionate and dreamer guy who loves to create
Gameplay Systems and Immersive Experiences
for others to be enjoyed
I am passionate about creating the best and most
intuitive systems for open-world, fps and rpg games.
Usually with Unreal Engine 4 or Unity
This also gave me experience in other fields like
AI, Narrative Programming, Design, Algorithmics,
Networking and Optimization
Get in touch!
© Copyright 2017 Miguel Fernández Arce - All rights reserved.